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  1. Combat log much improved, thanks!


  1. gold doesn't update
  2. energy doesn't update
  3. description of weapon tags would be useful (esp. holy and flaming)
  4. As of .41, Grobnar's cave is broken - no combat when you explore

1) woop!

1 again) It does for me!
2) It does for me!
These are annoying because if something works for me and not for a specific person it's quite hard to work out why!  Next release is soon, let me know if they are still broken for you in that one.
3) They would! And they are on my list -  I'll add them sometime soon(ish).
4) :( I'll check this and fix it if I can

(+1)
  1. Energy doesn't update - it says 10 no matter what
  2. "Your foe has a 40% chance of breeding you, ending your career as his slave" message seems to break things. I can't act (no actions shown), block their actions (nothing happens on click) or advance the round (no button)
  3. Icon helps show where you are, but still unclear where you can go
  4. Multiline enemy names overflow the bubble, leaving hard-to-read black on gray
  5. Combat log:
    1. should retain more events
    2. should specify enemy for all actions (currently, only shown for misses)
    3. should show damage
  6. "The monster has a 30 chance of cumming inside your Pussy..."
    1. 30%
    2. "pussy"
    3. useful if the result started with "..."
  7. If you finish exploring while doing the topless quest, there seems to be no way to turn it in
  8. Current gold is not shown
  9. Equipped weapon should be shown in inventory the way equipped clothing is
  10. You have to leave and reenter guild to get new quests after turning one in
  11. Corrupt official "collect the evidence and leave" arrow is mostly obscured and not eye-catching
  12. Needs a Start Over button (instead of just refreshing the page)

1) Fixed!  Somehow a script got lost...
2) I think what happened is you got unlucky, and there isn't a game end screen yet!  It's coming!
3) Ah, I was hoping the icon would be enough...I'll think about best ways to fix that.
4) The whole combat screen is lined up for a rework sometime, but that might be a little while until there's more content. I'll see about making the name plates a little bigger in the mean time - but this will get better better sometime.
5) 1) Fixed!  The log now holds 30 lines, not 10.
      2) That's a good idea - I'll see what I can do
     3) Yes, I'll add that :)
6) 1) Fixed
     2) Fixed
     3) Fixed I think
7) Going back to the bar where I got the quest still works for me, are you sure it doesn't work
8) Fixed
9) Fixed
10) I think this one goes on the backburner for now - it needs a fiddly bit of coding 
11) I've made it a bit bigger and more obvious
12) The next version will have a start screen with some pre-game options on it (name your heroine! Hooray!), and an options screen that allows you to quit/restart the game if you want to, without having to hard reset.

Thanks for all the feedback!!!

Great, thanks!

(2 edits)

1) 40% to breed seems too high. It is ALWAYS a success on his count. Would be nice if it went down to like 10% so there is a chance of him NOT succeeding.

2) Won't fuck anything but pussy. Would be nice if they would fuck her other parts. (Ass, tits, mouth, hands, feet, etc)

3) If you have an inkling of exhibitionism, the bar dude who pays you 200 to go topless should be able to ask you to go full naked. Or something along that line where he asks you to go full nude. Maybe he asks you to go topless and you have the option of going full nude.

4) When you get to the center (topless or naked) and things start to get heated, you should have the option of either backing out or letting it continue.

5) Maybe bring back some features of the old game? Idk if it's just me, but the old version seems a bit . . . fuller?

6? No ability to save and load?

7) You should have the option of WILLINGLY doing things. (Such as sucking)

8) when you go to the fight arena, the option of "participating" has a problem of not giving you the clothing options.

1) Yes, I think I'll adjust that down - it was the only way to lose (and it's still the only end game condition) so it needed to be a bit risky, but I think as more content goes in it can dilute that a bit.

2) They can, but as a starting heroine you aren't corrupt enough yet to let them... there are some conditions you can acquire in the game that unlock these actions for monsters

3) I'm going to focus on more stuff rather than coming back and fixing this - my main problem with it is that it should OBVIOUSLY count if you choose to go full naked, but it doesn't (because the game doens't recognise you having the topless condition... :(  Still, I'll get back to it sometime.

4) That's a good idea, I might come back and add that.

5) Am doing!

6) Yeah, that's on the list - I want enough stuff to be worth save/load first though!

7) Although there's some choices you can make to willingly submit, in combat it's going to happen through monsters successfully ordering you, rather than a "give up" button or an option to be sexually aggressive.

8) Can you explain more?  I'm not sure what you're saying?

(1 edit)

8) I've played this game like a hundred times already but I've only gotten the clothes in the fighting arena once. Ya know when you pick the option to participate? And it gives you those three options for clothing?

Edit: In the last edition. This one I don't know about since I can't play it.

Oh no!  Well first of all why can't you play it?  I obviously have to fix that.

Second I think I understand, I'll look in to it.

Don't worry. The reason I can't play is because I'm on my phone. But the weird part is that I was able to play the previous versions on my phone . . . well I can play but once I hit the actual play button on the first screen, it just dies.

Cool to see the game in a new form!


Some initial comments:

General Interface

  1. Menu font is a bit hard to read (especially for inventory sidebar and status scrollover)
  2. "0" looks more like "o" (not even "O")

Navigation

  1. It's unclear where you are in the city - maybe highlight the current location?
  2. Unclear where you can go

Combat

  1. Multiline enemy names overflow the bubble, leaving hard-to-read black on gray
  2. Combat actions
    1. Go from white to a green/red toggle, implying you've done something irreversible
    2. Your actions clump together making unclear which enemy you are attacking
    3. Longer enemy actions text doesn't scale well
  3. Action points aren't visibly counted
  4. Your combat rolls appear behind enemy names (and I'd like to see them in the log, too)
  5. Enemy combat rolls
    1. almost invisible
    2. I'd like to see them in the log
    3. Don't seem ordered consistently with actions
  6. Enemy action result message text is messed up - it's cut out where the action boxes are
  7. Dominate: "leaving you feel[ing] a little shaken"
  8. non-zero Current Submission score drops down a little below where it should be
  9. Log doesn't record defeating an enemy
  10. Pronouns need work
  11. Equipment status should be visible outside inventory
  12. "You are no longer topless" "you are no longer bottomless" appears after "You are now completely naked" in log when fully stripped. If possible, they should be suppressed completely in this case

Encounters

  1. Corrupt Official
    1. After defeating official and one bandit, the other stripped, pinned, and fingered. If I don't act, they seem happy to continue fingering to orgasm till eternity
(+1)
  1. You have to leave and reenter guild to get new quests
  2. escape grab action is not consistently available
  3. different attack strengths (e.g., Slash 1 and Stab 3) are not clear during combat
  4. Is there any point to duplicate weapons? Starting with 2 daggers and a short sword, then getting a short sword as quest reward is irritating
  5. Currently, fighting ring doesn't appear to have a map exit after winning
  6. When you don't have "Wet" status and a monster hits Finger, the "nowhere to finger you" message is odd

Thanks so much, and good to see you again!

1) I've fixed the menu fonts I hope - should be more legible. I experimented with a few, and got gradually less fancy and more readable.

2) You can now get new quests without having to leave/reenter the guild.

3) Weird!  Can you give me any more info?  I used to have this problem but I fixed it before I released.

4) At the moment you should be able to see the attack type (slash/stab/etc) and those will be the ones listed in the inventory for the weapon.

5) There's an arrow that appears after you win the fight - is it too small, or not appearing to you?

6) The way this currently works is a monster needs a valid target, which must be either your pussy if you're turned on enough, or your mouth or ass if you've got accustomed to letting monsters use those.  They also can't already be being used by a monster. The monster doesn't know if those things are true, so they'll plan to finger, and if successful but there is no valid target you'll get the message that the monster couldn't find anywhere to do that action.

Error: <<if>>: bad conditional expression in <<if>> clause: Unexpected end of script

Error: <<if>>: bad conditional expression in <<if>> clause: Unexpected end of script

Error: <<if>>: bad conditional expression in <<if>> clause: Unexpected end of script

Error: <<if>>: bad conditional expression in <<if>> clause: Unexpected end of script

Error: <<if>>: bad conditional expression in <<if>> clause: Unexpected end of script

Error: <<if>>: bad conditional expression in <<if>> clause: Unexpected end of script

LEVEL 1 

cursed collar

welcoming mouth

naturally subby

Error: <<goto>>: passage "lossgetundefined" does not exis

Hiya, I'm not sure if you knew this already, but after playing for a while the situation summaries just stopped showing up for any and all battles, even the one with granny, it's not a huge different in gameplay but it is pretty annoying.

I've restarted the game, deleted it from browsing history and even deleted the cookies but nothing seems to fix it, I really enjoyed reading those and I love where the game is going as well!

Thanks!  I found that it got harder and harder to keep on top of the bugs while programming in a system meant for branching path adventures! I really appreciate the bug reports, and also I decided to fix them up in a more drastic way...

So uhh... I wanted to download this game but what's the difference between v0.1.html , v0.1b , v0.1c , and v0.1d ??

Can we look forward to some new updates soon?
I like this game a lot and I would like to come back to it when it offers something new.

It won't offer anything new just yet - I've been working on learning to code properly so I can make my own engine that isn't as limited as trying to make it all work in Twine. So very shortly there'll be a new version, but story wise it won't really have more than the game has already

As your body shakes with yet another orgasm, you feel your will to resist slipping away. You try to keep hold of it, but another spasm of pleasure distracts you, and your hips buck back against your assailants. There's nothing you can do, it feels too good, any time you try to think clearly there are hands on your body, things inside you, rubbing and stroking. Before you've recovered from cumming, you're already building towards another orgasm, with no time to marshal your resistance.

Somewhere between your 5th and 6th orgasm, the demeanour of the monsters changes. They realise that you aren't able to struggle any more - that they have defeated you.

They push your exhausted body into another orgasm, pleasuring you relentlessly throughout it, until you can't work out if you want to pull your hips away from the overwhelming sensations, or grind back against them.

Feeling , you have no way to stop the monsters toying with you.


I've lost...and they're going to train me.




Error: <<if>>: bad conditional expression in <<if>> clause: missing ) after argument list

Error: <<if>>: bad conditional expression in <<if>> clause: missing ) after argument list

Error: <<if>>: bad conditional expression in <<if>> clause: missing ) after argument list

Error: <<if>>: bad conditional expression in <<if>> clause: missing ) after argument list

Error: <<if>>: bad conditional expression in <<if>> clause: missing ) after argument list

Error: <<if>>: bad conditional expression in <<if>> clause: missing ) after argument list


LEVEL 1





cursed collar
welcoming mouth
naturally subby




























Error: <<goto>>: passage "lossgetundefined" does not exist

Start new fight after lose:

"Your legs are open, and you have a monstrous phallus buried deep inside you, sawing back and forth. You groan, the long sound turning into a desperate moan of pleasure as the monsters drive your body over the edge, forcing pleasure on you until you start shaking, your hips bucking involuntarily as the orgasm takes over. You're naked, and even though you're supposed to be fighting them, you're also here so they can look at you. You feel a shiver of pleasure as you think about fulfilling your role as a monster fantasy. Your slutty nature ensures your body never stops feeling somewhat sensitive and good. You are no longer capable of feeling this confident and independent. You feel your resolve melt slightly, returning to your now natural state of baseline submissiveness. You start to lose the feeling of confidence you had, no longer certain that you are superior to these enemies. They are so aggressive and confident... You're naked, and even though you're supposed to be fighting them, you're also here so they can look at you. You feel a shiver of pleasure as you think about fulfilling your role as a monster fantasy.

Situation Summary
None of your armour protection remains - making you more vulnerable to a host of lewd actions from the monsters."

WEAPON

Knife


CLOTHES

Your Indecent Lace has been destroyed.

Your Improvised loincloth has been destroyed.


ENERGY

You have 10/10 energy remaining.


PLEASURE & SUBMISSION

You are currently at 4/10 pleasure, and 4/10 submissiveness.


COMPANION








GOLD

320 gp


CONDITIONS

compliant

naked

shaken

stubborn

Permanent Conditions

cursed collar

eager to please

helpless exhibitionist

naturally subby

obviously submissive

sensitive breasts

servile nature

slutty nature

welcoming mouth

v0.2a bugs;

  1. Grobnak quest. groped by slavemaster: "Error: <<set>>: bad evaluation: Unexpected identifier<<set $desctext = (["The goblin slavemaster strokes at your body appreciatively, assessing how much it might fetch him when you are properly trained. The confidence and professional nature of his touch can't help but remind you of his plans for you, and you grow a little more submissive under his hands."]) <<set $submission++>>"
    1. CONDITIONS
      flaming weapon
      held
      naked
      prone
      shaken
      stubborn
      submissive
      Permanent Conditions
      companion
      dawning realisation

Wow! I think that's been a bug since slavemasters were in the game!  I think it should be fixed now, thank you!

Grobnash smiles as he fucks you on his almost too-large cock. You look back into his monstrous eyes, the feeling of being stretched around the massive organ of the undefined growing better and better.

Should be fixed!

Bash doesn't seem to work on Grobnash. Is this intentional?

It isn't, and I can't work out why that should be. Once the combat starts it treats him as a troll (it just sets him up in a more specific way on the adventure).

How did it not work?  You bashed him and he still got moves?

yup

(2 edits)

It might be an issue with bashing with a flaming weapon. At least in this version, I basically only attack when flaming. It doesn't seem like bash is working (blocking moves) against anything in that scenario. FYI using a swift club, and all the bash text seems to correctly appear when hitting

edit: tried bashing some more without flaming, and it doesn't seem to work regardless

What resolution speed are you using?  That'll help me narrow it down :)

fastest. Just checked fast and bash seems to work there

Another release with a few updates - I couldn't find all the reported bugs though :(  Hopefully this is fun :)

It is impossible stop being fucked by Grobnash (because he is too big) or it is bug?

Bug, but an easy one!  Fixed now :)

I have crused collar

This is a diffrent collar mind u XD

in older version after get crushed collar changes collaring to use collar.

Start of fight - "You're naked, and even though you're supposed to be fighting them, you're also here so they can look at you."

That should only happen if you have "helpless exhibitionist" and "naked" at the start of a combat round.  You have "helpless exhibitionist", but not naked, and I can't work out why you're getting that text!

I think I've found it, 80% it's fixed!

Scratch that :( 0% it's fixed, still trying...

I can't reproduce this - on my version it only shows that if you are "helpless exhibitionist" and "naked"

That wos fight with Grobnash. "helpless exhibitionist" ✓, but naked not.

I checked through the code as closely as I could and I can't work this out. I'll try again after I sleep

One banality:

Hair is not choosen.

Fixed!  Thank you

This is Maras spell, or bug?

My guess is that you found a way to be set up in Ambush - the condition list would have had Ambush written there.  That doubles your attacks on the first round of combat.  Does that make sense?

Yes, thanks.

So when u clear the Rat's Nest every game over u get is Hamtier's even though i am losing to goblins and stuff.

Ahhh, makes sense - that's because 0.2 doesn't have plot content past that point - Next version there'll be more plot going forward

Welcoming mouth and crused collar is not in this version?

(I do not find it jet in this version)

U get them if u get trained by monsters i think. So u have to do it before u attempt any Hamtier stuff.

Yeah - this is part of the same problem, the next version will have content beyond the first Hamtier quest, which will reset what happens if you lose back to the default (training which can get you welcoming mouth and cursed collar, among others) where at the moment it stays with the last story quest where if you lose you get the Hamtier training scenes.

Indecent Lace is broken as soon as I get it.

(replaces broken shirt)


Ah, fixed it - it wasn't deleting the "topless" condition when it forced you to wear the cursed item. Should work next release

If I start new fight after defeet, all temporary conditions is still with me.


Could you tell me which fight you lost before this happened?

i think that wos 1st (of 4) quest in guild. Or maybe quest with cultist (without tentacle monster)

...but this is happens often. - not only in this quest.

A lot of submissiveness xD

Oooof!  Where did this happen? I thought everywhere I added submissiveness I also capped it at 10!

i think that is kneeling

...maybe exhibition...

...i don't remember ... if I find it again, i say you

Kneeling!  thank you :)

Not only kneeing

xD

"100%" :D

annnd thanks to your report monsters now have the proper chance, instead of failing when they shouldn't.

Sad times for folk who liked monsters with epic stamina :D

Click on dagger doesn't work.

It does work, it just doesn't have feedback - when you leave you'll have the dagger :)

(1 edit)

I saw that after some time :-)

...but some feedback would be handle ;-)

It'll update immediately as of next version

Another point - after I win in room with naga, I can go fight to this room again.

Thank you!  I'm on it :D

And it's fixed :)

"undefined" - it is OK?

It isn't okay!  Where was this?

(1 edit)

I do not remember exactly.

In first mission in guild of all time or first mission in guild of those five missions.

begining of combat after Mara cast spell

Thank you!  I have figured this one out I think, it was introduced by fixing another bug

(1 edit)

v0.2 bugs:

  1. "Having drawn in power from around herself, Mara reaches out a hand toward Drak Gibbleson. The swirling hot wind spirals in toward her hand, and then lashes out, the air glowing and distorting as she throws terrible heat directly into the monster.
    Drak Gibbleson is overwhelmed by the flames, and falls into a smoking ruin on the floor. The defeated monster drops 3 gold pieces of loot. Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read property 'includes' of undefined <<if $monstertraitlist[_j].includes("parent")>> <<set _deldependants to 1>> <</if>>"
    1. seems to happen whenever Mara casts this spell
  2. "Situation Summary
    Error: <<print>>: bad evaluation: Cannot read property 'combatdesc' of undefined <<print $conditiondescriptions[$conditionlist[_j]].combatdesc>>"
    1. seems related to Flaming Weapon
  3. prone+restrained only gives option to escape
  4. upstairs in Rat's Nest:
    1. "It's a cruel looking dagger, that sometimes does more damage than the size and weight of weapon would suggest.

      Take the dagger"
    2. Clicking "take the dagger" does nothing
  5. in the naga fight, most of the monster descriptions are blank, only one works (it's been the third one down 2/2 times)
  6. something in the naga fight (2nd time) moved me to undefined gold. 
  7. Going through the Rat's Nest doesn't seem to change things as expected
    1. after first time (killing naga, got documents), I could immediately go back in
    2. after second time, Loreila still tells me to go there

Thank you!

1) Fixed - Mara wasn't targeting properly
2) Fixed - I had to delete the combat desc for flaming weapon, because technical reasons meant the code would trip over the space in "flaming weapon". But it was still looking for that description.

3) That's intended - you can't strike back in such a helpless position.  If that feels too shitty, let me know - at the moment it's not a bug though.

4) Fixed - it was giving you the dagger but not updating

5) Augh!  That's my fault, not even a bug just missing some creative writing.  Nagas Thugs and Bandits should all have descriptions now.

6) I can't find what this could be. Do you remember more about what it was?

7) Fixed!


Thanks again :)


Holy crap that's annoying :( That means you can't get to the new content when you lose on the new quest!  I've hotfixed it, it should work now - thank you so much for the bug find!

Wrong text

Fixed in next version!  Thank you :)

"kneeling" is stacking


Bound is stacking

Bound still stacking

How to proceed from this?

(there is no text to click on)


...


this preceded it

This is supposed to be a game over at the moment - you've given up and been collared by a slavemaster, they aren't going to let you go.

shouldn't there be a way to return to the main menu or something?

Yes, that would be tidier!  I'll see what I can do

Is this OK?


Nope!  The dopplegangers should name themselves Mindy, Mindy 2, Mindy 3 (assuming you are called Mindy) but they're being bad (I messed up). Fixed in next version

In tutorial after click on "Done - do your worst (fastest resolution)".

with each update my saves disappear :-/

(I use the online version in the browser)

I'm really sorry about this - in general the saves should be compatible, but I don't know how to make itch.io keep them between versions :(  I'll look in to it.

I think the saved positions in the browser are tied to the name of the game.

If there is also a version in the binding, the saved positions are not bound due to the fact that according to the name it is something else.
(sorry for my english, i use google translator)

Ohhhh! So if I make sure to name the file the same thing each time it might fix your problem?  I'll start with that from the next update - thank you.

I suspect that is the case.

... and I thank you. :-)

after the next two updates I will give feedback (if I don't forget :-p )

(+1)

(+1)

Got this one - thank you! You should have been given a new and different (level 2) corruption when you got the third and fourth - will be in the next update.

Still in game



Apologies - I was already working on the v0.2 release so I fixed it in that version

Still in game.

I think I've finally tracked it down!  Thank you!

(+1)

(+1)

Thank you! I can't find this bug at the moment, but I'll keep looking :)  Hope you're enjoying the game.

(+1)

(+1)

Thank you!

This will be fixed in the next release (and it shouldn't affect your game going forward, although from the look of it you might not have so long left :D...)

(+1)

Thankyou for the report, and Sorry for the annoying bug! 

I've fixed this bug and it'll be better in the next version, which I should have up this weekend!

(+1)

Interesting start. A few notes:

  • game forgets Granny's pronouns
  • "fast resolution" in combat is still a ton of clicking
  • please add hotkeys to advance combat and conversation (maybe SPACE for single-options, 1-9 for options?)
  • "grab" action vs "grabbed/held/restrained/bound" conditions. Maybe switch action to "grapple"?
  • it would be useful to show max energy, and have a sense of what pleasure/submissiveness values mean
  • situation summary doesn't mention "being fucked"
  • For rolls 1-100, you should need to roll below or equal to the % chance
  • When monsters cum inside you, "Error: cannot find a closing tag for macro <<nobr>>" appears
  • it would be useful if combat conditions were separated from permanent conditions (e.g., "empty feeling")
  • is "wet" a permanent condition? It lasted beyond a combat and sleeping
  • when do pleasure and submissiveness go down? Is it random during combat?
  • during the 3 goblins quest, the goblins were defeated by Mara, and dropped "undefined" gold, leaving my gold stash as "$gold gp"
  • undefined gold seems to be enough to purchase anything I want
  • why do weapon descriptions have duplicate attacks? Are these more probable than the others?
  • in the adventurer's guild, the quests links don't visibly do anything (it seems that clicking them selects the active quest, but this isn't signified in any way)
  • how much damage do Mara's searing flames do?
  • Mara was hit after the "being trained" level, and an error popped up: "Error: child tag <</nobr>> was found outside of a call to its parent macro <<nobr>>"
(+1)

That's a TON!  Thank you so much! (and apologies you had to find so many bugs!)

I've fixed a couple of those already, and I'll work on the rest this week, so expect an update with a less embarrassing number of bugs and maybe a few improvements as well!

A few case by case answers:

Granny's pronouns - at the moment the game defaults to "he" for all monsters, and the last quest I wrote was the tutorial with Granny. The fix is pretty structural, but on my list.

Fast resolution - yeah, the combat system has a bunch of rolls. Fast resolution just rolls all the misses from the monsters at once, and skips to the bits where they hit you.

Separating permanent from combat conditions is a great idea

Pleasure randomly drops by 0-1 in any given combat round, Submissive feelings drop slower - you lose one at the end of the fight.

Each attack from the weapon picks randomly from each listed attack. So an attack listed twice is just more likely (eg the longsword slashs 67% of the time and stabs the rest.)

Right, back to bug hunting :)

(+2)

Nice fast update! Going through again (trying to win combats this time)...

  • "Tell us about yourself" doesn't specify that you're entering a name in the text box
  • in combat tutorial, energy seems to be recovering at 4+/turn. Since the completion seems to depend on running low on energy, and you can block only 4 attacks... seems unwinnable
  • Mara only seems to hit twice with her 3 bolts of flame
  • all conditions are shown under "permanent conditions"
  • for "fast resolution," maybe treat player rolls the same as monster - combine all misses and don't require "roll" confirmation
  • in troll quest, after spending 5 energy to break free of the trap, I still have 10 energy
  • excess companion training still throws error "Error: child tag <</nobr>> was found outside of a call to its parent macro <<nobr>>"
(+1)

Yeah, fast updates! wooo! We'll be Lord of the Erotic Rings, books I II and III in no time :D

*Oops!
* Something very weird was happening - I've fixed it in the next update
* Mara will be able to count properly next update. In her defense fire magic is very emotional more than precise.
* We aren't going to talk about this one because the mistake I made was *so* stupid. I've fixed it for the next update
* Two people have suggested this, I think it's a really good idea!
* Fixed
* Should now be fixed (I think there were two bugs causing that error, and I got one of them but not the other)

Thanks again for the really useful feedback! I appreciate it a ton.

Had a good run as Mara's decoy slut. I didn't attack once, just blocking actions (companion assault, fucking, specials like regeneration), and she slowly tore through every quest

1c set:

  1. in second stage of combat tutorial, poking Granny with fastest resolution throws "Error: <<include>>: passage "poketextsucceed" does not exist" (same for poketextfail). Works fine with other resolution types
  2. cumming condition from the first goblin lasts after combat ends via cursed collar
  3. flaming weapon appears under permanent conditions
  4. monsters "using the cursed collar" action doesn't seem to do anything (I'd expect +1 submissiveness, but after 3x, I'm still at 0)
  5. in the Goblin Raiders quest, after choosing to continue patrolling at night: cumming immediately, and one goblin's actions are all "keep fingering". No "cumming" or "fingered" status
  6. goblin cums: "This monster has a 40 chance of ending your adventuring career, and having you start a new career raising his foul offspring. He rolls a 75 This time you get lucky, and the monster's seed fails to quicken inside you.  Error: macro <<br>> does not exist"
  7. "bound" isn't reflected in situation summary
  8. crude bra seems to destroy itself as soon as Mara acts in combat. Durability 0?
  9. Mara's single target attack doesn't state damage (usually 1-hit kill, but 4 against troll?)
  10. Text error while investigating the Strange Affliction town: "Finally, you stalk into the lair of the beast himself. At first you think you've somehow been mistaken - the cave only has a couple of goblins crouched near the far wall. Then you realise. The wall shifts, and then stands, looming over the goblins. A wide grin cracks across the face of the troll. "Pretty fuckthing here for Grobnash. You want kneel, or you want us make kneel?" You don't answer, except to grip your sword tighter in your grasp, and step forward. Whichever way it goes, this will be the final battle.

    I will investigate the Hogs Rest
    I will go straight to the church"

Woop!  Thank you so much!  I've fixed 8 of those, and I think I've fixed the 10th (I can't get it to trigger, at least)

I can't figure out why that happens to your crude bra *after* your companion attacks. Like, there's nothing in the code of those two parts that should interact. I'm missing something, I'm sure...

I like the idea of playing as a decoy slut for your companion - Mara's super effective at the moment so I can see how that is possible without just losing real fast!

The next public update will have random dungeons, and I'm finally working on the actual plot!

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